Dungeon Cleaner is a flash animation shooter/action game created by Newgrounds.com user AngryCow. This game was submitted to Newgrounds.com on October 14, 2009.
Dungeon Cleaner is a third person shooting/adventure game with over 80 levels, a bunch of weapons, and lots of secrets and easter eggs throughout the game. You begin the game with throwing knives and advance slowly through the first few stages, learning the moves by reading signs along the way. These signs will show up later on in the game and are quite useful. There are a number of enemies that can be killed, and a number of secret rooms and prizes that can be found in various ways. You can gain experience by killing enemies. Your experience bar and level, as well as other important information like health and equipment status, are located at the bottom of the screen.
If you die, you can respawn at the start of the area. You will lose a certain amount of gold when you respawn.
WASD or arrow keys to move
Spacebar or shift to jump
Q/E/Delete/PgDn to change weapon
R/Num0 to reloadF/ctrl to interact
C/Num1 for dynamite
I to show ammunition tab
Mouse click to fire
Dungeon Cleaner is a very extensive game. With over 80 levels and many, many weapons and options, this game can take a very long time to get through. This is bad news for people with not too much time on their hands. The amount of stuff in this game can be quite overwhelming for someone who just wants to take a short game break. However, for those with plenty of time on their hands, this game may be worth playing through, as it seems the different ways of killing the enemy are quite a lot, which makes room for player creativity.
The game controls are a little hard to manage. With no customizable keyboard option, this problem can be disabling and a major turn-off for people who are not willing to learn how to use the controls to play such a lengthy game.
Since I am one of those people who does not have the time nor the patience to get through this game, I am a little biased against Dungeon Cleaner. Even so, I believe hardcore gamers would still find it not worthwhile to play through this entire game. Unless each stage is very much different from every other stage, or unless the weapons are interesting enough, most players will not find the mass amount of levels and weapons as such an enticing aspect of the game. There may just be too much going on in this game to attract many people. But, I could be wrong.
I didn’t play through this game, so no score will be given.