With the astounding success of MX-series ultra performance mice, Logitech for the first time launched their secondary line of gaming essentials in form of G-series in middle of year 2005. The objective of both series was to attract gamer’s world wide. The G-series range soon extended to include in it popular G-5 and G-9 mice and amazing G-15 gaming keyboard.
The add-on of outclass audio devices to broad spectrum of G-series input devices turned out to be a huge success. Logitech deliberately makes efforts to convince its customers in all global markets that it serves that, it promotes gaming essentials of high quality at competitive rates. Logitech’s first high tech product in range of G-series audio devices is its brand new G-1 speaker system that provides 5.1- channel surround sound which is customized to cater gamers need.
Generally the public expected Logitech to create their new product similar to the super powerful THX- certified Z-series flagship audio systems for the G-series and it proved so that the design of the G-51 is actually an inspiration of its former counterpart the most successful X-540 system. Its strength to break the $100 limit made it an economical choice as 5.1-channel PC speaker system. Specifications of G-series signify the fact that it has far more features to offer than a design replica of X-540. The G-51 system is noteworthy for its attributes and outstanding performance declaring it a middle choice between the luxurious X-series and cost effective Z-series.
G-series as first preference among all gaming essentials lies in several factors. Firstly, it’s a lame excuse to take for granted “gaming audio”. It does not echo and convey the original minute sound effects of gunfire and explosions with impact and clarity while gaming but, it certainly combines dialogue and music. It is important that multiple sound effects occurring simultaneously are distinctive from each other. Secondly, the fact that gaming audio system must have ample headroom to reproduce temporary stuff. The background and surrounding sounds create the mood of the game and feels realistic to the gamer. A dynamic system with limited range may not cover gunfire or explosions appropriately thereby, leaving subtle details e.g.: footstep sounds coming from behind. Balance must be adhered to with sufficient headroom so that loudness of gunfire bursts and environmental noises can be heard at ease.
Lastly, the must have for gaming audio is its quality resolution used to carry out with smoothness and depth origins of sound in two-dimensional space. Sub- standard speakers have failed to produce the required sound quality and effects. They create sound of their own instead of virtually recreating another point of origin in space.
Standardization criteria might also include a gaming audio system to be compatible to high quality music and movies.
The three key components that we covered in this article are known in hi-fi world as frequency response, dynamic headroom and imaging.G-51 system by Logitech was tested today to compete for its gaming performance and in our next article we will test it for movie and music performance as well.